You plan a creative art lesson, introduce the concept, demonstrate the process, and deliberately tell students that they can make their own choices. You explain that your artwork is only an example. You point out that their colours can be different, their patterns can be different, their background can be different, and their entire project does not need to look like yours.
Everyone nods as though this information has been fully understood, and then twenty-five minutes later you look around the room and realize you have somehow produced twenty-seven nearly identical versions of your artwork.
Your red bird has become twenty-seven red birds. Your three clouds have become seventy-eight clouds in suspiciously similar locations. One child has even reproduced the tiny accidental mark you made during the demonstration, because apparently that was also part of the required composition now.
This is one of the most common frustrations teachers run into when trying to encourage creativity, and it can be especially confusing because students are often not copying to be lazy. In many cases, they are copying because they are trying very hard to succeed.
Children spend much of their school day learning that teachers show them what to do because there is a correct way to do it. They watch a math example and then solve a similar problem. They look at a sentence structure and then reproduce it. Then they arrive in art class, we demonstrate an entire finished project, and somehow expect them to understand that this particular example is not actually the answer.
That takes practice.
The goal is not to stop demonstrating. Students need instruction, modelling, visual examples, and structure. The goal is to design our demonstrations so that students understand what they are supposed to learn from the example and which decisions still belong to them.
(If you have a student who freezes before they even start, read my post on what to do when a student says “I can’t draw” first. Copying and “I can’t draw” are very often two sides of the same worry.)
Why Students Copy the Teacher Example
Before trying to fix the problem, it helps to understand why students copy in the first place. For many children, copying the teacher example feels safe. They know the teacher’s version is acceptable because the teacher made it, and if their own artwork looks similar, they assume they are less likely to make a mistake. This is particularly common with students who are perfectionistic, uncertain, new to art, or used to assignments with one correct answer.
Some students also genuinely need more visual support. If they are still learning how to draw a particular form, use a material, organize a composition, or understand a new technique, the example gives them something concrete to hold onto. When we simply tell those students to “be creative,” they may hear that as “figure it out without help,” which can feel overwhelming rather than freeing.
Other students copy because they do not yet know which parts of the artwork are negotiable. They may understand that they can change the colours but assume the composition must stay the same. If we do not explicitly teach where creative choice exists, many students will default to the safest possible interpretation: copy everything.
This is why copying is not automatically evidence that children lack creativity. Often, it is evidence that they are still learning how to make independent artistic decisions.
The Teacher Example Can Accidentally Become an Answer Key
Teacher examples are useful because they make abstract instructions visible. They help students understand the scale of a project, see the materials in action, and imagine what a finished piece could look like. The problem happens when the example becomes so complete and specific that it quietly turns into an answer key.
If I demonstrate the exact subject, exact composition, exact colours, exact pattern, exact background, and exact final details, I have already made nearly every artistic decision before students begin. Even if I tell them that they can change things, I have given them one very strong visual solution sitting directly in front of them.
That image has power. A student who feels uncertain is naturally going to return to it.
One of the best changes we can make is to ask ourselves during lesson planning: which decisions do students actually need me to demonstrate, and which decisions can I leave open? If the lesson is about watercolour blending, I can demonstrate the technique without completing the final landscape. If the lesson is about line, I can demonstrate several types of line without designing the exact composition students will use. If students need help drawing an animal, I can show the basic structure and then deliberately stop before adding all the patterns, colours, expression, and background.
The demonstration should teach the skill, not solve the entire artwork.
(For a full walkthrough of planning objectives, demos and timing, see How to Plan an Art Lesson That Actually Works.)
Demonstrate More Than One Possible Solution
One of the easiest ways to break the idea that there is one correct artwork is to show students multiple possibilities from the beginning. Instead of demonstrating one pattern, demonstrate three. Instead of showing one way to arrange the composition, sketch several quick options. Instead of saying, “Now draw the sun in the corner,” ask where a light source could appear and show how several placements would change the picture.
You do not need to make three complete teacher examples. In fact, quick rough examples often work better because they communicate that these are ideas rather than finished answers. A few thumbnail sketches can show students that an object might be large or small, centred or off to one side, close up or far away. Several quick colour combinations can show that a project could feel warm, cool, bright, muted, realistic, or completely imaginative.
The important message is that there are several successful ways to solve the same visual problem. When students see variation before they begin, they are much more likely to understand that variation is expected.
Leave Your Demonstration Unfinished
This is one of my favourite strategies because it is simple and surprisingly effective. Do not finish the entire teacher example. Show the part students actually need help understanding, then stop.
If the lesson requires a basic animal drawing, demonstrate the large shapes and proportion, then leave the patterns and colour choices unfinished. If the project involves a background, demonstrate one way to begin the space without filling every area. If students are creating a collage, show how to cut and layer shapes, but do not decide exactly where every piece belongs.
You can tell students directly that you are stopping because the rest belongs to them. Explain that you have shown them enough to understand the process, and now their job is to solve the next part in their own way.
This prevents the finished teacher artwork from becoming the visual target. It also shifts the classroom relationship slightly. Instead of students asking, “What am I supposed to make next?” they begin asking, “What do I want to do next?”
That is a much more creative question.
Tell Students Which Decisions Belong to Them
We often assume students know what “make it your own” means, but that phrase is incredibly broad. Younger students especially may need explicit examples of the decisions they are allowed to make.
You might tell them that everyone is learning the same drawing structure, but they can choose the expression, colours, patterns, background, and details. You might explain that the class is all practising warm and cool colour relationships, but students can choose which side uses which colour family and what shapes appear in the composition. You might give everyone the same collage technique but allow them to choose the subject.
This kind of structured freedom is extremely useful because it gives students enough boundaries to feel secure while still requiring them to think.
Teaching tip: Write two short lists on the board before students start: “Everyone will…” (the skill or technique) and “You get to choose…” (colours, patterns, background, expression, details). It takes one minute and answers half the questions you would otherwise get.
Creativity does not always mean unlimited choice. Sometimes the best creativity happens when the problem is clear and the student has several meaningful decisions to make inside it.
Change the Language You Use During Demonstrations
Small changes in teacher language can make a big difference.
Instead of saying, “Now we draw the tree here,” try saying, “I am choosing to put my tree here because I want it to balance this side of the composition.” That lets students hear the reasoning behind the decision without turning the location into a rule.
Instead of saying, “Use blue for the sky,” say, “I am using blue here, but think about what colour makes sense for the mood you want.”
Instead of saying, “Now add three patterns,” say, “I’m going to show you a few patterns you could use, but you can invent your own too.”
This language makes the artistic decision visible. Students begin understanding that the teacher is not showing them the answer. The teacher is showing them one decision and the thinking behind it.
That is an important distinction.
Teach Creativity as a Skill
Children are often described as naturally creative, but that does not mean they automatically know how to generate ideas under pressure. Creativity is something we can teach and practise.
One simple strategy is to make idea generation part of the lesson. Before students commit to one final choice, ask them to think of three possibilities. They might sketch three different backgrounds, list three objects that could appear, or test several patterns before choosing one.
The first idea is often the most obvious. The second may be similar. By the third, students frequently start moving somewhere more interesting.
You can also ask questions that encourage variation. What could you make larger? What could you change about the expression? What would happen if this took place underwater? What could you repeat? What would make this version completely different from your first idea?
These questions teach students how to push past the first available solution. Creativity is not only having ideas. It is learning how to develop them.
A quick daily habit helps too. The free Drawing Prompt of the Day on my website gives students a fresh, open-ended idea every day, with no teacher example to copy at all.
Give Students Constraints Instead of Unlimited Freedom
There is a strange belief that creativity requires removing every rule. In practice, unlimited freedom can make children freeze.
If you tell students to make absolutely anything using any material in any style, some will immediately know what they want to do. Others will spend half the class trying to decide whether they should draw a dog or a dragon.
Creative constraints can make idea generation much easier. You might tell students they have to use only warm colours but can choose the subject. You could require three different textures but let them decide where those textures appear. You might give everyone the same basic shape and ask them to transform it into something unexpected.
The constraint gives students a starting point. Their decisions create the originality.
This is why well-designed guided art lessons can actually support creativity beautifully. The structure removes some of the overwhelming decisions while preserving the ones that matter most. Activities like Autumn Finish the Picture work exactly this way: every student gets the same starting lines, and no two finished drawings look alike.
Avoid Correcting Students Back Toward Your Version
Sometimes we accidentally teach students to copy by correcting every difference from our example.
A student changes the proportions and we tell them to fix it. They place something in a different location and we move it. They choose an unexpected colour and we suggest the more realistic one. After enough of those corrections, students learn that the safest strategy is to watch the teacher carefully and reproduce exactly what we did.
Obviously there are times when correction is appropriate. If the lesson is specifically about proportion or perspective, then those skills matter. If students are learning a technique and using it incorrectly, they may need instruction.
The question is whether the difference affects the learning goal.
- If the objective is line, does it really matter that the ears are larger than mine?
- If the lesson is colour theory, does the animal need the exact same shape?
- If students are learning texture, does their background need to match the example?
We do not need to correct every difference. Sometimes the difference is exactly where the creative learning is happening.
Show Students Examples From Other Students
Teacher examples are powerful partly because students assume the teacher has authority. Showing a variety of student examples can help shift that.
When students see several artworks from the same lesson and notice that none of them looks exactly alike, they receive immediate visual proof that variation is allowed. One child may use bold colour while another chooses a limited palette. One may fill the composition with detail while another works more simply. One student may focus closely on the subject while another includes an elaborate environment.
You can ask students to notice what stayed consistent across the examples and what changed. That is a wonderful way to distinguish the learning objective from the creative choices.
Teaching tip: Take a quick photo of a few in-progress artworks from your first class of the day (no names) and show them to your next class before they begin. Instantly, your example is one of four, not the only one.
Praise Decisions Instead of Similarity
Teacher feedback can unintentionally encourage copying too. If students notice that you praise the artworks that look most like your example, they will naturally try to move closer to your example.
Instead, comment on decisions. You might notice an interesting colour combination, an unusual pattern, a thoughtful composition, a strong use of contrast, or an unexpected solution.
Say things like, “I would never have thought of putting that there, but it works really well,” or “You made a very different choice from mine and it changed the whole feeling of the artwork.”
That teaches students that originality is something you actually value. It also gives quieter students permission to trust their own ideas.
Do Not Turn Originality Into Another Competition
There is one caution here. If we push originality too aggressively, students may begin worrying that their idea is not different enough. Now we have simply replaced one kind of perfectionism with another.
Children do not need to produce revolutionary artistic concepts every time they make something. Sometimes two students will independently choose the same colour. Sometimes several children will draw a similar background because it makes sense.
That is fine.
The goal is not for every artwork to be dramatically different from everything else in the room. The goal is for students to make at least some of their own decisions rather than automatically reproducing yours. Originality grows over time. We do not need to force it.
Help Students Who Are Afraid of Making the “Wrong” Choice
Some students copy because they are deeply uncomfortable with uncertainty. They want to know which colour is right, which pattern is right, where the object should go, and what the teacher wants.
For these students, saying “anything is fine” can actually increase anxiety.
Give them a smaller set of choices. You might say, “You can choose either a warm or cool colour scheme.” You could offer three background ideas and let them select one. You might ask them to choose between two shapes before moving on.
Once they become more comfortable making decisions, you can gradually expand the options.
Creative confidence grows in small steps. Students need experiences where they make a choice, see that the world does not collapse, and realize their decision can work.
Use Sketching and Thumbnails Before the Final Artwork
One of the best ways to encourage originality is to separate idea generation from the final artwork. Before students begin the finished piece, give them a few minutes to sketch possibilities.
These sketches can be messy. They should be. The point is not to create tiny perfect drawings. The point is to explore. Students might test several compositions, different expressions, alternative patterns, or colour ideas.
This helps them move away from immediately copying the example because they are now generating their own possibilities before committing. It also teaches a real artistic habit.
Artists plan. Artists test. Artists revise. The first idea does not always need to become the final idea.
Connect Creative Choices to the Elements of Art
Students often make stronger choices when they have art vocabulary to guide them. Instead of simply asking them to “be creative,” ask how they could use line, shape, colour, texture, value, form, or space differently.
They might use a different type of line to change the mood. They could alter the colour scheme. They might create texture in another way. They could change the scale of the subject or use space differently in the composition.
Now creativity becomes connected to actual art concepts. This helps students understand that originality does not necessarily mean inventing something nobody has ever seen before. It can mean making thoughtful choices about how visual elements are used. (My Elements of Art lessons page is a great place to build that vocabulary.)
Structure Is Not the Enemy of Creativity
One of the reasons teachers sometimes worry about student copying is that they assume the only alternative is completely open-ended art.
It is not.
A lesson can be highly structured and still allow meaningful creativity. Students may all learn the same technique. They may all work with the same materials. They may even share the same general subject. What matters is whether they have opportunities to make visual decisions.
A guided animal drawing can become twenty-five different artworks if students choose the patterns, colours, expressions, environments, scale, and details. A colour theory lesson can have clear requirements while still producing varied compositions. A collage technique can be demonstrated step-by-step while leaving the final design open.
Structure gives students skills. Creative choice gives them ownership. Strong art teaching uses both.
When Copying Is Actually Useful
It is also important to acknowledge that copying is not always bad. Artists have studied other artists for centuries. Students sometimes need to copy a technique, shape, proportion, or process to understand how it works. A beginner may learn a great deal from closely following a drawing demonstration.
That is exactly what happens in an artist study like my Great Wave Art Project. Students look closely at how Hokusai built his wave, then make their own version with their own boats, sky and colours. (More on that in How to Teach Art History to Kids Without Making It Boring.)
The problem is not copying itself. The problem is when students never move beyond it.
A useful progression can be: watch, practise, change, create.
- Watch: students watch the technique.
- Practise: they try it with support.
- Change: they change some of the variables.
- Create: they apply the skill in a more independent artwork.
That progression respects the fact that beginners need modelling while still moving toward creative independence.
Build a Classroom Culture Where Different Is Good
Students notice very quickly what a teacher values. If you celebrate variety, ask students about their choices, display different kinds of successful work, and avoid constantly steering everyone toward one visual result, the classroom culture begins to change.
Students start expecting variation. When someone makes an unusual decision, the response becomes curiosity rather than concern.
You might even pause during a lesson and point out several different solutions you are seeing around the room. Without ranking them, show how one student approached the background differently, another experimented with texture, and another changed the composition.
This reinforces the idea that there are many ways to succeed. It also gives students additional inspiration without making your own example the only visual reference.
The Goal Is Not Thirty Different Artworks at Any Cost
A successful creative art lesson does not need to produce thirty pieces that look completely unrelated. If students are learning the same concept and using the same materials, there will naturally be similarities.
That is fine. The question is whether students had opportunities to think.
- Did they make decisions?
- Did they consider options?
- Did they apply the concept intentionally?
- Did they solve at least some visual problems independently?
If yes, then creative learning happened. The artwork does not need to prove its originality from across the hallway.
Use Art Lessons That Provide Structure and Choice
One of the things I build into every Ms Artastic lesson is that balance between support and independence. Students get enough structure to understand the process and feel successful, and enough space to make decisions that keep the artwork from becoming a classroom full of copies.
That is particularly important for classroom teachers and homeschool parents who may not feel comfortable teaching completely open-ended art. You do not have to choose between a rigid craft and unlimited creative chaos.
There is a very useful middle ground.
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Free Art Lessons With Room for Choice
If you want approachable lessons that give students a clear starting point while still leaving room for creative decisions, start with my Free Art Lesson Library. It is free, it is full of ready-to-teach lessons, and new ones are added regularly.
You will also find the Drawing Prompt of the Day, the Art Lesson Planner, the Colour Mixing Lab and more on my Free Art Tools page.
The goal is to help students feel secure enough to begin and confident enough to eventually make the artwork theirs.
Your Example Should Open a Door, Not Become the Destination
There is nothing wrong with students looking at your artwork. There is nothing wrong with them borrowing ideas while they learn. There is nothing wrong with giving them structure.
The problem only begins when the teacher example quietly becomes the finish line.
A good demonstration should show students how to begin, how a technique works, what an artistic concept looks like, or how one person solved the problem. Then we need to leave them enough space to solve something too.
Over time, students begin relying less on the example and more on their own decisions. They start changing the colours without asking permission, inventing their own patterns, rearranging compositions, and experimenting with ideas you never demonstrated at all.
That is when the most interesting art usually starts appearing.
Not because we stopped teaching. Because we taught them enough to take the next step themselves.
Frequently Asked Questions
Why do students copy the teacher art example?
Usually because it feels safe. Students know the teacher version is acceptable, they may need more visual support, or they do not yet know which parts of the artwork they are allowed to change.
How do I stop students from copying my art example?
Demonstrate the skill rather than the whole artwork, show more than one possible solution, leave your demo unfinished, tell students exactly which decisions belong to them, and praise their decisions instead of similarity to your example.
Should I stop showing a teacher example in art class?
No. Students need modelling and structure. Design the demonstration so it teaches the technique or concept and leaves meaningful choices open.
Is copying in art always bad?
No. Artists have always studied other artists. A useful progression is watch, practise, change, create, so students move from copying a technique toward using it independently.
How can I encourage originality without overwhelming students?
Use creative constraints, offer a small set of choices to anxious students, sketch thumbnails before the final piece and connect choices to the Elements of Art.
Keep reading
- What to Do When a Student Says “I Can’t Draw”
- What to Do When Students Rush Through Their Art
- How to Plan an Art Lesson That Actually Works
- 365 Drawing Prompts for Kids
Coming up next: How to teach art without destroying your classroom.
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